Sonic adventure 2 black market restock

By: vladimir0 Date: 11.06.2017

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Community Showcase Explore More. Edit Page Related Discussion History Close More To Do Page Source. You need to login to do this. Get Known if you don't have an account. Please don't list this on a work's page as a trope. Examples can go on the work's YMMV tab. Every game that includes the classic Battle Mode. They've added all kinds of new stuff over the years, but most people play just for that mode.

Bomberman Tournament on the Game Boy Advance had the Karabon battle mini-game, which revolved around an odd mechanic that combined Elemental and Tactical Rock-Paper-Scissors. Humongous Entertainment had a habit of sticking minigames in their point-and-click Adventure Games. While often they were hit-and-miss, they still managed to make some pretty dang addictive ones that left children forgetting there was an entire other game outside of it.

Putt-Putt Goes to the Moon. Good heaven almighty, Bear Stormin'. An arcade styled Auto Scrolling Game where you play as a One-Hit-Point Wonder trying to desperately keep your fuel up while everything else tries to kill you. It starts off easy enough, then later on it quits pulling any punches and descends into a Nintendo Hard mess of ridiculousness.

Many have outright admitted it they enjoyed it more than the game surrounding it. In fact, it even got a reskin for the later Putt-Putt and Fatty Bear 's Activity Packand of course it was the most played game in the minigame compilation, ramping the difficulty Up to Eleven.

The Spy Watch Shoot 'em Up minigames in the SPY Fox series. All of them had a surprising amount of depth and got crazy difficult if you played them for long enough.

Radioactive Trash Collector in the third game especially gets crazy addictive and nerve-wracking if you get far enough in it. Buzzy the Knowledge Bug had, for the most part, pretty forgettable minigames. However, The Airport had one major exception — Lost Luggage, a luggage-sorting real-time puzzle minigame where you had to switch conveyor belts to sort suitcases by color. People almost always turned on the game just to play this minigame. In fact, a developer made the last level of it near impossible because he never expected anyone to actually make it that far also because he was fatigued from working on the game ; seems he severely underestimated just how crazy addictive the minigame really was.

It was so popular, in fact, that it later was reskinned and re-released as a standalone game Pajama Sam 's Sock Worksand even though that's usually a notion of laziness, nobody really complained in this case. Adding to the list of open world games guilty of this trope, the Assassin's Creed series as its gone on has become less about pulling off assassinations and more about doing X for percent "synchronization".

Even free running from building to building counts as this trope. And every game starting with 2 usually has an in game economy so its usually to your benefit stock up on money earned from treasure chests and carrying out assassination contracts.

Brotherhood introduced the ability to recruit potential assassins and train them up through sending them on missions. There's also the fact that they can be useful for distracting guards in missions where percent completion requires stealth. Also, did we mention this was the first game in the series to have an online multiplayer portion which in itself has become quite addicting.

Lastly, starting with III it's actually very common for gamers to report that they spend more time sailing around the world or customizing their ship than they do playing through the main story.

The Legend of the Mystical Ninja features an entire level called "Amusement Park," which consists almost entirely of mini-games such as concentration, horse racing, a paint contest, and a quiz game show with a ridiculously huge cash prize.

Players can and do waste hours here. It also has one of the shops where you can buy the Hourglass item, adding time to the ever-ticking time limit at the top of the screen. You can't just waste hours here, you can buy them and waste more!

The Grand Theft Auto series is loaded with these The Vigilante Car Chase. The surprisingly difficult Ambulance Rescue mini-game. San Andreaswhere carrying it out in a small rural town is a snap. Impromptu demolition derbies on the highway with whoever happens to be around. The horse race betting shops in Grand Theft Auto: Things about GTAIV will find on YouTube: Things you will not find: Grand Theft Auto V ups the ante in almost every way in this.

Getting sidetracked might not even be getting sidetracked in this game. The entire game seems to be made up of getting sidetracked. Now if you'll excuse me, I have a tee off to get to. GTA Online itself is prone to distractions. In addition to all the things you can do in single player mode, the element of player interaction can make the game a Griefer paradise.

After all, who can resist the urge to blow up someone else's expensive personalized car they spent 30 minutes customizing to their tastes while riding in a chopper or tank equipped with long range explosives and lock on targeting? Iji gets extra points for doing this in universe with the Easter Egg Minigame Hero 3D.

It's a very addicting action game in it's own right, but upon reviewing some logbooks it is stated that one of the aliens programmed it in his spare time, and left it there in hopes that the "Human Anomaly" will be distracted enough by it that they can just walk up and capture her.

The Legend of Zelda: The Fishing Pond is well-known for its addictive properties. Even after winning the available prizes, you can waste ages in there, looking for the elusive Hylian Loach.

It was the result of one of the game designers goofing off while working on the Water Temple ; he'd isolated a room with a water pool and some fish for his own amusement, and, when found out, the rest of the team liked the idea enough to throw it in. The Horseback Archery course in the Gerudo Fortress. Link NEEDS his perfect score! Someone, with help from others, made sheet music for Ocarina of Timesince the Ocarina is a full-featured instrument, not a prefabricated spellbook.

Majora's Mask for 3DS includes the Fishing Hole. With all the kinds of fish that can be caught in both locations, it's not unheard of for players to spend all three days doing nothing but fish. Twilight Princess The Fishing Hole returns. Still awesome, and this time you can fish in any body of water, using a fishing rod of your very own, plus the Wii controls. The Fishing Hole lobby also has the addictive mini-game "Rollgoal", so you can get sidetracked by another Gold Saucer there.

The snow boarding races with Yeto. The Lightning Round in The Legend of Zelda: Skyward Sword allows Link to access a Boss Rush as well as a replay of the Silent Realm challenges, and unsurprisingly this has kept players playing them over and over again because of the Speed Run potential in both cases, and the opportunity to get juicy rewards including the legendary Hylian Shield helps.

In The Legend of Zelda: Tri Force Heroeswhile waiting in the multiplayer lobby, you can run into the walls, causing a purple ball known as the Lucky Lobby Ball to fall down. Hitting the ball causes it to fly upwards and play a song from the Zelda series. If you continue to hit it, the song will keep playing and gradually get faster the more you keep hitting it. Resident Evil 4 has shooting galleries halfaway in the castle section that are hard to resist to play untill completion just to get the juicy rewards.

It also has the Mercenaries minigame after finishing the game, which could be cosidered a game on it's own. Saints Row took this trope and made a game around it. It's supposed to be a GTA clone. In reality doing missions is just another minigame, along with customizing cars, buying bling for your avatar, spraying the streets with the contents of a septic truck against the clock, car surfing, flying under every bridge in town, landing on rooftops, then basejumping off and landing in the back seat of a gang vehicle all of these unlock rewardsshooting other gangs from the window of said gang vehicle for a reward, putting out fires, towing hot carsplaying a pimp or hodriving a celebrity's Bentley and running news vans off the road, taxi driving, jumping in the path of incoming cars for money, tagging, robbing stores, blowing up as much stuff as possible with an infinite ammo rocket launcher, throwing crazed fans into jet engines, engaging in fisticuffs, demolition derby, demolition derby with harvesting combines, street racing, jetski racing, doing stunt jumps, assassinating people and getting drunk or stoned Each subsequent game adds more stuff to do and get sidetracked by: Saints Row 2 let you partake in a violent reality show based on C.

The Third lets you run through a Japanese game show that is Running Man -meets- Takeshi's Castleblow up things with a tank, and play the part of a "guardian angel" with a sniper rifle; and Saints Row IV takes many of the previous activities and throws superpowers into the mix: Telekinesis Mayhem, Super Power Fight Club, Mech Suit Mayhem, and so forth. Sleeping Dogs has some unique activities that can take up a player's time.

And the clubs themselves have flashy lighting effects and pulsing pop and hip hop music that makes it enticing to dance with the NPC clubgoers. You have the potential to earn quite a large amount of money especially at the Kennedy Town docks and players just can't resist trying to make Wei's coffers as big as possible. Not as big a payout as cockfighting, but addictive as all hell.

Kaos Mode in State of Emergency strips out the storyline and just lets you wreak havoc. It's actually more fun than the story mode. Averted in Baten Kaitos Origins. You'd be spending all your time at the coliseum if it weren't for the fact that you can only fight a few matches per class. Once you clear the class, you have to wait for the story to progress before you are notified you can continue fighting new coliseum matches.

Dark Cloud 2 gave you an option to take pictures of items and mix them to create possible new weapons. Cue every time you get to any new place, you whip out the camera and compulsively take pictures of everything and mixing them to get something new. Both games also feature a Fishing Mini Game. It was surprisingly deep in 2 — giving you two types of fishing poles that are used quite differently, the ability to level up your fishing poles extensively, a contest that rewards you for catching the largest fish, and the ability to put fish in an aquarium to prepare them for a fish race!

There is also a golf mini-game called Spheda which gives surprisingly good rewards on certain floors. After beating the game, you unlock the ability to play through a special Spheda course. The only reward for beating it is to see how low you can get your score! Finally, every floor in the game offers 3 or 4 medals by completing certain criteria.

Getting all these medals requires doing a good bit of the aforementioned fishing and Spheda. Any game with a casino is prone to this; such as Dragon Quest VIII. Series creator Yuji Horii is an avid gambler himself, which is why gambling mini-games are a major element of the Dragon Quest franchise. Gambling was mysteriously absent from Dragon Quest IXbut returned in X. Dragon Quest II featured the first gambling mini-game: Even if you only matched two symbols out of three, you could still another token to try again.

Dragon Quest III had the pachisi track mini-game called sugoroku in Japanese in the SNES and GBC versions. The game also featured the monster arena, where you could earn some extra gold by betting on which monster would win. The gold card returned, but instead it allowed the player to play the pachisi track an infinite number of times without tokens. Amusingly, in Dragon Quest IVthis happens to one of the heroes in-story.

Chapter IV ends with Meena and Maya arriving in Endor, which happens to have a casino. If you don't waste time, you can get to Endor about fifteen minutes into Chapter V with a completely different and unrelated character and you'll find Maya in said casino, trying to win back the money you had just left them behind with at the end of Chapter IV! Her sister Meena is not amused.

Dragon Quest VII has poker. They brought it back for the remake of IVbut they nerfed the double-or-nothing feature. The Monster Arena in VIII was also greatly expanded from IIIallowing the player to not only choose which monsters could fight, but also allowed the Hero to call your monster team in battle to fight for a few turns.

The Gummi Ship sequences in Kingdom Hearts or Kingdom Hearts II. Particularly in IIwhere the sequences received a much-lauded overhaul which turned the levels into the adrenaline-fueled lovechild of Star Fox and Panzer Dragoon.

Birth by Sleep has more distracting and addictive mini-games than you can shake a stick at. Command Board can suck away hours of playtime each time the player unlocks a new game board. And then there's Disney Town, which is basically the Gold Saucer of Kingdom Hearts — full of incredibly fun and addicting mini-games.

And that's not even including the multiplayer aspect in the Mirage Arena, which lets the player do all of this and more with friends It doesn't help that they give you very good incentive: That in itself wouldn't be too bad The Shotlocks are guarded by the third and fourth forms of the evolving SNK Boss. To say nothing of the command menu and melding process, for some gamers, who will spend HOURS tweaking and mastering their commands, because Gotta Meld 'Em All.

Dream Drop Distance has Spirits friendly Dream Eaters helping you in battle. The game includes a fully functional virtual pet simulator for taking care of them — one can easily get distracted from the main point of the game thanks to this, though your Spirits do gain some battle prowess along the way. Rise of the Sinistrals 's Ancient Cave is this. A level randomly-generated dungeon where equipment and spells are randomly distributed, with ever-increasingly powerful monsters and a giant boss at the end.

It even has collectible Iris Treasures which serve no purpose. The worst part is the developers knew it: It was so popular that it spawned a phone release with JUST the Ancient Cave and nothing else. And don't forget Forfeit Island, which holds the traditional casino. And a pawn shop, where you can buy back the stuff you sold. Or fed to your Capsule Monster to make it grow into a stronger form. However, you can get Dratini which evolves into Dragonair, then Dragonite.

Moonand Scyther Safari Zone ; the last is particularly useful as it the same town's Gym leader is weak against both its dual types, and Scyther was also one of the only Pokemon capable of viably battling Mewtwo in the original games. In later titles the Casino Gift Shop gives out the most useful TMs and items, so the gambling really does pay off, especially for "Stop Having Fun" Guys. New to the scene in HeartGold and SoulSilver is the "Voltorb Flip" game. Your total coins can only go up, because you're not actually betting in this game.

On the other hand, they compensate for this by making it take even longer to make just as much money as you could by Save Scumming the slots All of this added together causes this. And sometimes wondering how it even works is a whole different ball game. Roaming around the Underground trying to find Shards and the like in Diamond and Pearl.

Due to EU anti-gambling laws, there aren't going to be any more Game Corners in the series, period. However, you do get to have your Mons perform in a musical. Shooting movies there is very addictive, and you'll be staying in Virbank City long after beating Roxie because of how fun it is to do so. Even better, online battles and trades help you do so quicker, so you might end up Sidetracked from One Golden Saucer by Another Golden Saucer. Team Plasma can wait when you still need points to level up your Cafe!

Although the regular lines can be pretty easy up until the last eight battles or so, the Super lines are perfect for competitive-level trainers who need something to try out their tactics on. Endless, unpredictable battling means nothing is the same, and even other trainers or an in-game one can join, too! The latter is a tournament-style system that pits you against almost every Gym Leader and Champion in the series.

It's useful considering that you earn points needed to buy valuable held items and TMs by doing so. Battle-loving trainers will have a blast. Gates to Infinitywith the addition of facility building, similar to Join Avenue above, you can get distracted from the main plot by focusing on grinding materials and improving your Paradise. Not to mention the mini-games added like Sunken Treasure and Prize Palace. Thus, it's very easy to get stuck on this mode if you have a lot of free time.

Super Training is a set of mini-games where your Pokemon kicks soccer balls into a balloon to try and pop it as fast as possible. Secret Super Training has mini-games that reward rare items like Evolution Stones, PP Ups, and even PP Maxes if the player does well enough.

Of course, it still takes a long time to complete, so players find themselves spending a lot of time in the mini-games, causing this trope. Omega Ruby and Alpha Sapphire, on top of having the afforementioned Super Training and Pokemon Amie returning, introduces the DexNav. It detects hidden Pokemon and gains better search functions the more a particular species of Pokemon have been encountered. Hidden Pokemon detected by the DexNav may have Egg Moves, their hidden ability, holding certain rare items like Lucky Egg and Life Orbpossess Perfect IVs, and even be Shiny.

Players will just waste their time fiddling around with the DexNav than doing any actual progress in the game. Till the End of Time actually has an item that will have you ignoring the battles because it's just so much fun to roll around.

It's also easy to get caught up for weeks playing games in Gemity, although that's partly because the Bunny Racing game is so luck-dependent it will take you weeks to win all the prizes. The Second Story also had the bunny-racing game, which was just as hard if not harder to win at. At the very least, there's only one prize there that you can't get elsewhere, but seeing as it's possibly the best set of footwear outside of the game's Bonus Dungeon Not to mention in both Star Ocean 2 and 3 you can go back and visit places that you can't return to normally, either because the planet no longer existsor the location is on a different planet.

Now add on that in every city you can disband your team and interact to get special endings. SO2 had 81 possible endings, only available through team-city interactions.

The Last Hope brings back the Bunny Racing mini-game as well, though this time around there is a small degree of control of the bunnies while they race, and you can affect various stats like speed, endurance, and such based on foods you feed it.

Having a small degree of control over the outcome makes it quite fun to play. Suikoden II and the Cooking Duels with Hai Yo. Shame that there weren't more of it. Suikoden II also had the Whack-A-Mole game which gives out Earth-resistant equipment the final dungeon has a monster with rather nasty Earth-element attacksand the Rope Climbing Game which gives out Lethal Joke Item s that boost certain Combination Attacks and avoid friendly fire from the most powerful Combination Attacks in the game.

Suikoden V boasts several surprisingly addicting mini-games, including a fishing face-off and a card game against three different opponents who all provide considerable eye candy. In Super Mario RPGafter a certain point you can go back to the first town and buy a Game Boy game from a kid who had been playing it the whole game he sells it to you because he finally beat it.

It's an insanely addictive Space Invaders clone where you can create giant combos for MASSIVE POINTS. There's also Grate Guy's Casino assuming you can figure out how to get to it without a guide anyway. Offers two rather terrible games with high chances of losing, but also a game from Grate Guy himself essentially a coin flip game with a prize if you beat him times.

Said item is a moderately powerful, infinite-use attack item, so it's well worth the considerable amount of time it takes to get. Super Paper Mario has the arcade. Four insanely addictive and incredibly fun mini-games. Many players would only leave to spend their tokens on that which they could sell, do so, then return with more money.

Even if they eventually got bored of the game they were playing, there were still three more. If you got bored of Tilt Island, there is no helping you. WHIS in Tales of Eternia. Many tales are heard of gamers stopping in the thick of the plot upon opening up new sections of the map just to seek and solve every Puzzle Box they can at that point.

The mini-games at the festival in WildARMs take up way too much time. It's perhaps fortunate that you can only play them while the festival is going on. In the Secret Reports, Joshua was so hooked on Tin Pin in Another Day, he forgot the entire Third Week has passed. Proof that Square-Enix is making too many addictive games. Xenobladehoo boy. This game may well hold the record for just how early it's possible to get sidetracked: A player could spend hours doing sidequests before even leaving the first town!

By the time one is done with sidequests and moves on with the main story if only for having no more quests to dothe party can easily be many hours and about a dozen levels past what the game expects. Xenosaga Episode I's card mini-game is incredibly addictive. The poker mini-game is not only addictive, it's the best way to make money, if you know what you're doing.

And if you don't know what you're doing, the entirety of the game following the poker mini-game's availability may feel broken, as prices take a significant hike. Xenosaga Episode III has Hakox, which could have been released by itself as a sweet budget title. Soulcalibur III included a mode that allowed you a sort of turn based strategy, meets real time strategy, meets fighting! It was so interesting and well done, you could end up spending hours just trying to figure out new strats and different warriors to use to get through a section and either lose as few casualties as possible, or try to lose none at all very difficult, especially early on.

It also had the effect of unlocking various things in the game proper such as new customization options And the best part was if you enjoyed the correlation between super bowl winner stock market in the game, it used the conventional fighting of the game rather than some weird hybrid version as was used in some of the Tekken side games so it was the best of both worlds!

The rest of the games since Soulcalibur III technically the fourth title in the Soul franchise have had the customization options for making your own personalized fighters, and have tried their hands at additional modes to keep someone entertained beyond just fighting online or with friends, but overall, none were nearly as addictive as the one in Soulcalibur III. Tekken Tag Tournament 's Tekken Bowl mode is highly addictive. It is likely if you're with friends you will play this more than actual fights.

World at War had the Nazi Zombies unlockable survival mini game. Given this has online leaderboards and co-op multiplayer, one can literally spend hours playing sometimes instead of the normal modes. Then it got people making their own maps for the PC version And then they released Call of Duty for iPhone. Many people played the campaign once or twice, online a handful of times, and Nazi Zombies for hours.

Black Ops outdoes itself by giving us several further Nazi Zombies maps. The default one lets you play as Fidel Castro and JFK, then among the DLC maps there was Call of the Dead. What's Call of the Dead? This is Call of the Dead. Perfect Dark 's Combat Simulator. Seeing as it's the only mode available to even play if you don't have an Expansion Pak, they had to make it really addictive. This is more of a subjective one, but just about every Unreal Tournament game except UT3 had amazing mods and "mutators" miniature mods that could be switched on and off in-game.

In No More Heroesthe side-jobs were largely regarded as a minor obstacle to blaze through in order to unlock ringtones make money lucrative assassination jobs.

So what happens in No More Heroes 2: They get turned into faux 8-bit mini-games In incentive stock options taxability, "Bug Out" and "Tile in Style" are easily liable to suck your time away.

Oh, and if you're not into those, there's the faux- Moe Shoot 'em Up in Travis' room, which allows you to blast the ages away The eventual discovery of a hidden earn free make money money online poundpyramid.com profit mode in the latter, unlocked by beating the game on Hard without dying once, did not help.

Seriously, any sandbox type game with these features any theme park or rollercoaster game, Sporewill have probably more people using the features than the single player mode, and for Super Smash Bros. Brawl alone there are a heck of a lot of people spending more time on the Stage Builder than the main game itself.

StarCraft is forex rbc special note because of this aspect. More people play custom UMS games online than play the game the way it was meant. Likewise, WarCraft III 's Defense of the Ancients: All-Stars mod has taken on a life of its own. Taken to Up to Eleven in StarCraft II in which you can potentially create your own unique games, like this masterpiece.

You have to wonder about the hours spent on creating those mods. The major hindrance, however, is the small size for posting on Battle. It's a free FPS game with in-game ONLINE CO-OP LEVEL EDITING. Already no stranger to create-a-whatsit modes, the WWE wrestling game series has recently added in a create-a-story mode. For anyone who's ever said they could pull better plot twists out of their ass than Vince Russo could actually sit down and writeit's both a dream come true and the sputtering death of whatever social life they had.

A casual search for John Cena alone would reveal upwards of fifty pages of him, and if you can name a wrestler, character or real celebrity odds are there' not just one version of them but several.

TimeSplittersarguably more time was spent making levels than actually seeing any action. Though the challenges are also fun in and of itself.

Then again, this may have been the game itself since the first installment was a fairly bland "Get MacGuffin and return to the starting point". City of Heroes has the invention system and in-game market. Instead of, oh, saving or terrorizing the City, some players log in just craft and sell in-game items. Just to buy more expensive things to sell for higher prices to get MORE in-game money.

All while paying REAL money every month to do this. The Winter-themed chalet with slopes and a bobsled run also constitute this. Originally intended as a PVP mini-game cross between Space Management and Tower Defense like Dungeon Keeper without the minionsbut the PVP raid feature never worked properly and was scrapped, leaving bases only useful for item storage and shortcutting between zones.

Nonetheless, some supergroups built huge and elaborate bases just to have a pretty place to hang out when not on missions And then they added the Mission Architect. Spending hours to perfect your personally-designed mission arc definitely counts as this trope. But furthermore, in the context of the game universe, the Architect is a simulator, which means any hero who leveled from 1 to 50 on Architect missions was playing video games rather than doing anything productive.

The Old Republiccodex hunting and datacron puzzles can kill days worth of play. There are also Heroic-level sidequests that reset daily, PvP, the space battle rail-shooter, flashpoints, bonus how do forex trading robots work for each planet after you've completed the main class quests.

Not to mention XP just for filling out the map. It's not unheard of for players to hit the level cap around Alderaan meant for levelswith a Nintendo Hard bonus series going to Level Similar to the City of Heroes example above, in World of Warcraftplayers will often spend just as much time leveling their professions as they will actually leveling normally.

It becomes really bad when one reaches the current end level content of the game, where gathering the materials and recipes necessary to improve your professions is actually tied directly to the high level daily quests and dungeons, making it almost a subversion of this trope. However, there are plenty of people who prefer simply loitering about the local auction house and simply buying whatever they need from the more active players, just so they can hang out in the Trade chat channel and barter their wares On the other hand, players will also specifically create characters that just go out and gather materials so they can sell them to the higher level characters looking to improve their professions.

This method is even recommended to beginning players, both so they dukascopy live forex charts level faster without having to go out of their way to level their professions purposefully subverting this trope and so they can get a bit of extra money during their low level grind.

The sheer number of quests, sidegames accessed by quests sonic adventure 2 black market restock achievements found in WoW can easily make you forget about that Arthas guy with the cool sword, or that dragon that wrecked Stormwind.

It's likely that some people who bought Ape Escape 3 bought it for the Metal Gear Solid parody mini-game Mesal Gear Solid: Snake Escapeand then found themselves enjoying the cute monkey game that came free with it. Similarly, there are many of us who have popped the disc for Metal Gear Solid 3 and ended up catching monkeys for hours on end. Ape Escape 2 has the soccer mini-game which could well be its own game trying to win against the other team.

The Tower of Tragedy quiz and "shootout" modes in Banjo-Tooie'' are so neat, Rare includes them as their own stock broker salary in malaysia. They're also ridiculously addictive, and make great multiplayer fodder. One can spend more concentrated time building vehicles in Banjo-Kazooie: Nuts and Bolts than actually focusing on Jiggy Challenges.

There are australian binary options trading signals reviews number of stylus-using mini-games in New Super Mario Bros. A lot of the games were featured in the earlier Super Mario 64 DS remake. Whichever card in your DS, the Bob-omb Sorting mini-game is enough to forget that you've actually got a proper game to play through.

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Way back in Super Mario Bros. So depending on where the players were on the map you could be trapped in an endless cycle of battling to play the next level.

Not to mention you could steal the emblems you win at the end of levels so you could also start a cycle to get those back. The obscure Nintendo 64 platformer Rocket: Robot on Wheels was full of this stuff. In the first world, "Clowny Island," there's a mini-game that lets you build custom roller coasters for the titular robot to ride in.

While there is a goal to it the coaster's path must hit certain targetsmore than one reviewer has noted its extreme distraction potential. The paintballs are there so you can solve color-based puzzles The fifth world, "Pyramid Scheme," features, in ce este stock options plan Lethal Lava Land half, the "Glider Bike"—A motorcycle with BAT WINGS that FLIES. If you think you can resist the allure 1 usd to inr on 31 march 2013 flying around inside a volcano while doing aerial tricks on a motorcycle, you are very, very wrong.

Sonic the Hedgehog 2 has Casino Night Zone, which can cause some players zimbabwe stock market index chart lose by running out of time. Yes, the slot machines are that addictive! In that vein, most of the "theme park" Zones in the entirety of the series invoke this both in-game and during play; all of them Don't forget the Special Zones where you tried to get the Chaos Emeralds. Those were a game in their own right.

You get a full version of Blue Spheres minigame, with a total of , levels! It also will sidetrack players from playing both games attached. Chao raising in the Sonic Adventure games. For some people, it's the only reason why they still play those games. Zombies has an incredible amount of features beyond the standard Adventure mode.

And as the in-game prices of new items for use in Adventure mode skyrocket, you may find yourself turning to these alternate features to build up your cash supply before braving the next level. World market stocking stuffers Layton and the Last Specter is very difficult to play exchange rate calculator date specific without getting distracted by the "Little London" Mode.

The "Episode 3" update of Phantasy Star Online 2 introduces its own Golden Saucer in the form of the Casino Lobby, which features slot machines and a shooting gallery.

Coins won from these games can not only be used to purchase novelty weapons, but can also be used to summon rare bosses in the game proper! Project Gotham Racing 2 featured a rather innocuous looking arcade-game box in each of your in-game garages. What should that box guard but the treasure that is Geometry Wars.

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Successful enough in it's own right to sell well on Xbox Live Arcade, as well as spinning off a sequel and a WiiWare adaptation. One of the unlockable benefits is Insanity Bikes AKA jumps really make money betfair. One of the levels is an airport runway with a little jump at the end.

Even if you blow the jump, you still go hurtling hella far. The NES games from the first Animal Crossing. This very trope was the reason they never made a return in future games. While still a core aspect of the main game, some people spend ridiculous forex exit trade indicator of time tweaking and customizing their mechs in Armored Core.

If all the videos on YouTube are any clue, the composer feature of Mario Paint. Which was apparently later ripped off into a standalone program for easier editing.

Also, the standalone program allows for sharps and flats. The original could only compose in C major. Or possibly A minor, but Thrillville is a game centered around building your own Golden Saucer, and then playing in it! Those roller coasters you built? You can ride them! Those arcade games you set up? The darts mini-game in Backyard Baseball is quite distracting. EA Sports' NBA Live series, starting inincludes the All-Star Weekend dunk contest as a mini-game. Doing degree dunks is way more exciting than grinding out a full season.

Not to mention the Dark Assembly in the various games. There are two ways to handle it. One is to basically force every bill you could ever want through — this turns the area into yet another place to go level grind with getting some sort of improvement in addition to levels. The other is an in-game version of Bribing Your Way to Victoryin which you use the spoils you're not using from other level-grinding trips as bribes to get everything past without fighting.

Each version is self-perpetuating, as well — the senators remember what happened to them in previous votes, so they'll be more prone to blocking your bills if fought before necessitating another fight and more prone to passing your bills if sufficiently bribed in the past giving you the chance to bribe other senators.

Dead Space has a mini-game known as "Zero-G Basketball" or "Z-Ball. It's also the only place on the entire ship where you can't be attacked by necromorphs. This was probably intentional, given forex brokers with web trading volume rest of the game System Shock has a variety of mini-games you can find.

Most are simple like Tic-Tac-Toebut one is an entire Wing Commander spin-off with a thirteen-mission campaign. Hope you didn't opt for the time limit on the main game. The sequel has some as well, including an Ultima clone that's several can you use etrade for penny stocks long. For extra coolness, play this while a hacked turret blazes away at foes.

The Elder Scrolls IV: Oblivion takes this trope to such an extreme that, after you get a feel for it, the main quest seems like the most marginal sidequest. Sometimes you get so engrossed in wandering Cyrodiil that the Oblivion Gates everywhere are more an annoyance than your reason for adventuring.

That's why you do all of that, open the Gates, and do it again with more monsters. You can own shops, become nobility, rise to be the head of every guild, hunt random-encounter dragons and find every Wall to add to your Shouts, etc.

On the PC version, there are a plethora of mods that change the interface, make aesthetic improvements, patch issues that Bethesda never got around to fixing, and, of course, add content. Many of these mods conflict with one another, and it tends to be a bad idea to enable or disable mods in the middle of a game, so it's all-too-easy to get into a cycle of downloading and installing mods for an money maker black keys lyrics, futzing with load orders for three hours, playing for two hours, running into a recurring crash or strange glitch or something that could be fixed by adding or subtracting another mod or two, so it's back to spending an hour downloading and installing mods, then three hours futzing with load orders Morrowind fits the bill too.

Apparently, many players got lost and just wandered around in their few first games. When you finally decide to start a game in which you'll stick to the main quest, you realise how much more fun it was to simply wander around.

In fact, Morrowind is such a good example of this trope that there's a popular mod which removes the main quest from the game. Skyrim has one too, and not just one; a combination of mods can disable the main quest, remove your ability to shout, and dump you anywhere in Skyrimeffectively erasing any and all ties you had to the original main quest and the theme of the game.

Every Elder Scrolls game can be considered an example of this; in fact, it's been one of the driving designs of the games since day one. In-game books also have a tendency to do this, as the writing of the books is at least as good as the writing of the game. Fable had "Card Pairs" in Bowerstone South.

Pretty fun and fairly easy to master, with the added bonus of earning you all the cash you would ever need within a few hours. The Fallout series is especially guilty of this, where many of the sidequests or just exploring the maps draws forex 2016 professional auto trade away from the main story, to the point where the first two games put a time limit on the first major quest to keep you how much money does terry fator make a year. The third game has no such time limit until the final part of the main quest.

It is very easy to get caught up in exploring and doing sidequests right from the moment you leave the vault, to the point which the player can hit the level cap before really beginning the main quest. Since Fallout 3 doesn't let you keep exploring after completing the rather short main quest, it's more preferable to tackle as many sidequests as possible first and level up.

At least the Broken Steel DLC raises the level cap from 20 to 30 immediately when installed, so you don't have to worry about hitting 20 and having to finish the 60 second traderush binary options broker uk quest in order to start Broken Steel and progress on to New Vegasif you like gambling, on a new game you can start walking towards the Strip mountaineering past the Cazadores and Deathclawseasily collect caps on the way for the entry check, and spend the rest of the game gambling at slots, roulette, or blackjack, sleeping in the casinos and buying marked up food from casino bars, until you run out of money.

Just like real life Vegas. Characters with Luck of at least 7 will probably run into the jackpot limits and get barred from gambling in about an hour of gameplay or two. The devs put this in to keep the players from breaking the in-game economy, but it also has the effect of blunting this trope. There is no limit, however, to how much you can play the "Caravan" card game barring your personal finances or the deaths of anyone willing to play.

Even hunting around for new playing cards to add to your deck and prove addicting. Fallout 4 is easily the worst offender of all Fallout and TESO games combined. Like other games in the series, there are tons of sidequests to pursue.

The settlement-building mechanics can easily take up hours of your time as you work to make your settlements the perfect little homesteads in the wasteland.

Even more, if you take into account time spent searching for resources to use to build your settlements. Weapons and armor power armor included are similarly customizable, and you can expect to spend a decent chunk of time working on making the perfect killing implements. If you like minigames, you can collect holotapes that feature Expy games of Missile CommandDonkey Kongor even a full-fledged RPG.

You can play these games on any computer terminal you have access to including any terminals you build and set up in your settlements. The Automatron DLC adds the ability cara mudah dapat profit forex create robotic companions. Expect to invest a lot of time building the perfect robots, if not a full-blown robot army!

Knights of the Old Republic: If you are intent on winning all of the swoop races, you will probably spend enough effort on them that you end up at a loss with the track fees, unless Save Scumming is used to cheat them. It doesn't help that getting the best time is literally a difference counted in fractions of a second.

The second game is slightly more forgiving on this account. Most Pazaak players will only play for a certain amount of time generally until you've beaten them a certain number times in a rowafter which they won't play for money any more.

Even with Save Scummingeach game can take a few minutes to play, and if you're trying to win five straight games or so with a dozen different people This can lead to some rather funny Mood Dissonanceas you immediately go from angrily telling someone you have to hurry, you have to save the galaxy The Citadel DLC includes, among other things And it's during the middle of the apocalyptic Reaper invasion.

Oh, it's got that and more, including a combat simulator arena, a video arcade with a claw machineand throwing a rager for your friends. In a brightly lit neon futuristic wonderland. There are many, many parodies of the fact that you're spending an often-significant amount of time romancing your crew members as the galaxy races towards oblivion.

Might and Magic VII featured Arcomage, a card game that can be played at any tavern. Additionally, every tavern had different house rules. Can happen in Pataponbut fortunately the materials you gain from doing so are necessary for army-building. Pretty much the entire point of Garry's Mod.

After beating the first playthrough of A Witch's Taleyou get to play a game of Black Jack against all the other characters. Kirby 64 contains, for no adequately explained reason, three mini-games in addition to the main game. That doesn't stop them from being a total time-suck, and great fun if you happen to play them with your friends.

It helps that the Yard Hop minigame has the Gourmet Race theme from Kirby Super Star as its BGM. Triple Deluxe contains a Super Smash Bros.

It's exactly as distracting as it sounds. So much, in fact, that Kirby Fighters received a standalone update on the Nintendo eShop as Kirby Fighters Deluxe. The same applies, though to a lesser degree, with Dedede's Drum Dashwhich similarly was re-released as Dedede's Drum Dash Deluxe.

Year of the Dragon. You know what I'm talking about. Up Your Arsenal equivalent is Annihilation Nation. You're only required to do a couple of missions from each of them, but there's an insane amount of extra gauntlets, arena battles and boss fights to do at these arenas that don't move the story forward at all, but reward you with bolts, some optional items and in the case of Up Your Arsenal, experience.

The arenas are so popular that Ratchet: Deadlocked is basically just Annihilation Nation expanded into it's own standalone game. The Keterburg casino in Tales of the Abyss is the only way to get the Joke Weapon s. Since the weapon graphics in cutscenes do change to reflect the weapons the characters equipped, wasting time at the casino to get the joke weapons can easily be worth it for the opportunity to watch Jade wave a giant finger pointer around in the midst of a serious scene.

Abyss has a really weird mini-game in Nam Cobanda Isle, where you hit a bunch of spots with Meiu panels on the floor, moving panels It's terribly distracting, because if you leave the area, you have to start getting the points all over again, and you don't even get that great of a prize, other than saying you spent hours doing nothing. Also in Nam Cobanda Isle, you have Dragon Buster, and from it you can get TWO titles for Luke.

THEN in Ketterburg, you have the casino, where you can choose to play Poker or Nephry Ball which is essentially the lotto. With this, you get chips and can buy very unique items, almost all of which can only be found at the Casino.

Tales of Vesperia has a Nam Cobanda Isle itself and the opportunity to play the ever-so-addicting casino games. There's also a mini-game in another area where you have to accurately predict if the next number is higher or lower than the one preceding it. Also, the working Casino in Tales of Symphonia for the PlayStation 2. None of the prices were so great — except the pretty cheap Devils Arms weapon. Or Raine's bunny outfit, costing the most chips.

Many players will get sidetracked halfway through the mystery because they want the prize, and then proceed to spend more time going after it than on the rest of the game overall. Some of the minigames are so addictive that a player will start a game and Speed Run through the preliminaries just to sit there and play it for ages, completely ignoring the actual game.

Smart players will create save points so they can access their favorites immediately. The Coin Shooter mini-game in Super Smash Bros. The Sacred Stones had the Tower of Valni, the Lagdou Ruins, and random battles on the world map. In order to unlock them, one did have to play part of the way into the main game in the Tower's case, the player unlocked a floor every few chapters; in the Ruin's case, one was nearly done with the game by the time the place became availablebut after that the players could go through them as many times as you wanted.

It helps that the ruins and tower both had rare treasure in them and that certain random battles could be used to steal items from enemies with a glitch. Fire Emblem Awakening restores the battles on the world map, plus has the "Reeking Boxes" that allow the player to summon Risen to the map itself.

HELLO GRINDING FOR GOLD, SUPPORTS, LEVEL-UPS AND SKILLS. In Fire Emblem Fates it's very easy to get caught up in visiting other people's castles to see how they've set up their layouts, collect ore and food that the player might not have, and place their bets in the arena to collect even more resources. Plus, the Birthright and Revelations paths also have the random battles and the chance to use gold to find more enmies. Again, HELLO GRINDING FOR GOLD, SUPPORTS, LEVEL-UPS AND SKILLS.

The main menu of Sumotori can keep you entertained for hours. It might even be more time than you will spend actually playing the main game, because each round lasts only a few seconds.

However, after each round, the opponents try to bow, and THAT is when the fun starts. And then there's the secret mode And then the sequel, Sumotori Dreamsadded 4 player mode and more maps. And you can't control all 4 characters. Which means lots of people will simply watch the computer battle for four seconds, and fall repeatedly for four minutes. Over and over again. If you choose to actually play for those four seconds, then you can control your character even after the round ends.

The Fishing Mini Game in Breath of Fire III and IV could be pretty fun. As well as faerie raising. Dragon Quarter has an Ant colony you can raise, working in many of the same ways that the fairies do in III. A much needed addition to a game where quite literally every step you walk is one step closer to your death. This makes returning to towns to restock on healing supplies and buying new armor and weapons that you couldn't afford the first time you got to the town quite risky to finishing the entire game.

The game's option of going around the city and countryside to destroy the various Nazi war and occupation equipment is probably what gave this game its name, more than the actual French Resistance aspect. You'll spend a lot of time blowing up bridges, searchlights, AA guns, sniper nests, occupation towers, artillery, propaganda speakers, fuel depots, and various other things. The Oregon Trail spin-off Yukon Trail had a card game you could play and gamble on.

It's far too addictive. Every year, Kingdom of Loathing celebrates Crimbo with at least two weeks worth of dedicated content, during which most players' ascensions fall to the wayside.

Other random events that eventually become lost forever also become the distracting shiny, such as "Biggs' Digs" and the subsequent skeletal apocalypse in Although there isn't much to do in Shadow of the Colossus other than killing the colossi and sightseeing, you'll find yourself captivated enough by the scenery to sink hours into just wandering around the place and drinking in the beauty of the setting. Scenery Porn at its finest.

Justified, though, there are certain lizards you must kill to increase your grip power and fruit to raise your HP. But you probably wouldn't know that. There are also the Time attacks after killing the Colossi which can net you features; The Parachute, Explosive Arrows, but the best is a Sword that can kill a colossus in hits. So if you wanted this stuff or wanted to experience a certain battle again because it was "epic" to you, then go nuts.

The Yakuza series is most likely the king of this trope. There are dozens of different minigames to play through, each wildly different. Batting cages, casino games, Japanese casino games like cee-lomahjong, arcade games, even crane games where can win little stuffed toys. There's also an entire golfing game to play through, karaoke songs to sing, diners to visit for completion purposes, hostess parlors to visit and ladies to wooand more.

Then there's also the arena to fight in. It's far too easy to simply sink in days and days and days worth of gaming time just getting sidetracked as you, a complete and utter badass Yakuza boss, play golf or try to win stuffed animals. Yakuza 's Spiritual PredecessorShenmuealso featured a great many ways to waste time. You gotta go find your father's killer, but you'll likely end up getting sidetracked collecting Virtua Fighter and Sonic the Hedgehog figurines from gumball machines, hitting up the slot machines, slumming it in the arcade playing Space Harrier and Hang-Onplaying billiards and darts in seedy bars, unlocking duck races to bet on, and wait, weren't you suppose to go asking about sailors?

Because actually winning a game of NetHack is a nigh-impossible task at least until several months or years of gameplay, even if you do use the Internet to look up spoilersmost casual players don't pay much attention to the main quest, possibly not even remembering what it is. While there is technically no way to actually "beat" Dwarf Fortressand most of the game is doing whatever you think is fun, there are some things people do that go above and beyond simple 'Because I felt like it'.

These are called Mega Projects. With the thousands of characters potentially available to use, M. N already makes for a big enough time-sink. Add in the nigh-limitless customization options you have via stages, soundtracks and graphics, and you can kiss your free time goodbye. And that's without even getting into the fact that with a little coding know-how and a lot of patience, you can create your own new content from scratch.

Persona 1 and Persona 2 both have casinos that feature slots, video poker, blackjack, and in P2 only bingo. Playing nets you coin tokens that you can exchange for weapons, armor, spell cards, and other useful stuff. Unless you're on an emulator abusing save states, however, be prepared to spend hours on these games to get the shiny stuff. In P2Yukino even laments all the time one of her old friends you, the player character in P1 spent in the casino in the midst of a crisis.

Descent 3 introduces speed tunnels to the series, which catapult the player from one end to the other at high speed. And they are hella fun to ride!

Which is why one of the secret levels is made of nothing but speed tunnels that stretch for miles. You will spend more time screwing around in this one level than you will the entire campaign.

The hacking minigame in Deus Ex: Human Revolution is going to eat up so much of your time just for the rewards, experience, and exploration it offers.

Several important mission segments of the game feature large rooms with up to a dozen computer and security terminals, and you're going to have a hard time resisting the temptation to just stop and spend twenty minutes scouring the room for things to hack.

Crackdown is nominally about fighting gang leaders or mutants, in the sequelbut you're going to spend a lot of time leaping from building to building and hunting down orbs. And having a lot of fun doing it. In The Simsespecially 2 and 3and especially if you download custom contentcreating Sims and building and designing houses are often so fun people make Sims and houses they never actually play with.

Some people end up creating beautifully decorated Sim houses which look almost like real people's houses, but unfortunately are totally uninhabitable by Sims. Downloading custom content on its own can have this effect too.

Jet Force Gemini had quite a few mini-games stashed away in the second half of the game. The casino from Leisure Suit Larry was so popular, it became a separate online game. Megaplex MadnessMegaplex Madness: It's easy to get sidetracked by the Golden Egg in Angry Birdsto get so busy trying to hit said Golden Egg that you wait and do the actual level after you get the Egg. While it was unique enough on it's own to be fun, it also included a rather hard dungeon exploration mode with randomly generated dungeons, monsters to fight that would test your skills and were not just reskins of the fighters available and was genuinely fun.

After the fighting was done, you could count on hours and hours of replay in the dungeon. You've got animals to hunt, outposts to liberate, radio towers to find, screw around on jetskis and hangliders The Super Monkey Ball games are well-known for their mini-games. Monkey Target is a series classic, and with good reason. In the first and second games, it's especially bad, because the developers essentially added several full-fledged sports simulators that could easily pass as their own games to the mix.

The second game has ten mini-games, and any one of them could easily become a huge time sink. How about a round of Monkey Billiards? Or some Monkey Tennis? Ty the Tasmanian Tiger 2 and 3 have kart racing. Essentially, they're their own little mini- Mario Kart games, complete with several tracks, characters, and power-ups!

They're available from the title screen, too, making it even easier to bypass the main game completely and go straight into racing tiny cars forever. In case you're bored of shooting people or robots and capturing points and briefcases in Team Fortress 2there's a ton of custom game modes out there to endlessly enjoy.

You could play Prop Hunt, where one team is disguised as random props and the other team must hunt them down. Saxton Hale, which pits every player against one super-powerful boss character. There's Deathrun, pitting players through a Death Course full of traps triggered by one person.

Maybe fighting off zombies in Zombie Fortress is your thing. You could play WarioWare -style mini-games. If you want to just shoot people but in more insane ways, there are: If you're a trader, not a fighter, there's plenty of trade maps where the emphasis is on trading or exploring the often expansive and detailed maps. If you play on these kinds of servers too long, you might forget how to function if you return to a normal server Bully has passing all the classes, the arcade games, the carnival games, racing bikes, racing go-karts, boxing, running errands, paper routes, mowing lawns, breaking lawn gnomes, collecting rubber bands and trading cards, and generally messing with people.

Wolfquest technically has a plot you're supposed to follow - find a mate, breed, move your pupsthe end - however it's easy to get lost in pretending to be a wolf, hunting animals, and exploring the wilderness. Both The Witcher and The Witcher 2 had Dice Poker, a gambling game where two players would try to form better poker hands not by drawing cards, but by rolling dice. Dice Poker is treated like Serious Business in-universe, with some players refusing to accept Geralt's challenge unless he can prove himself by beating all the lesser players, making the whole thing an extensive Side Quest spread across the entirety of both games.

The Witcher 3 replaced Dice Poker with a card game called Gwent. With so many cards to collect, four factions to play as with the Blood and Wine expansion pack adding a fifthand a lot of deck-building possibilities, many a player found themselves clocking more hours with the cards than the rest of the game. Gwent became so popular with the player base, that CD Projekt RED eventually set about making a standalone version of the gamewith more extensive rules and multiplayer content to boot.

Tyrian Script

In the Frozen Throne expansion of Warcraft IIIif you discover certain secret during a level, you get to enter a secret episode called "The Crossing" where your objective is to build different towers among a row to kill the waves of enemies trying to blow up a portal. It may be just one level, but you're likely to replay it over and over trying to survive the whole gauntlet of enemies. Or you may realize that you often fish up crates, which sometimes contain high-level metals you aren't supposed to have yet Matrim Cauthon in The Wheel of Time often stops to gamble, infuriating many of his traveling companions, especially the Aes Sedai, especially Aes Sedai protagonists.

However, due to his Luck, it might be more accurate to call it fundraising for his paramilitary organizationwhich is how he often sees it. The Strong Bad E-mail feature has overshadowed the other features on Homestar Runner — with the possible exception of Teen Girl Squad. Which spun off of Strong Bad E-mail.

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Struggling role-playing game writer Rich Burlew was desperate for a way to draw people into his site, in order to bring more people to his articles and the forums. So he made a webcomicwhich has since overshadowed everything else he's done. Social networking sites get people who socialize for a week or two, then stay for the games. Users of the Something Awful forums divide into two groups: Folks started submitting links which they specifically didn't want on the main page, just to be able to use the comments sections like a forum Fark does not have a formal "forum", just a mass of rejected links.

From that mass, the TotalFark community was born. Not to mention dozens of other little splits and subgroups on Google Groups, Facebook groups, fark IRC. There's even people who, willingly, spend all their time on the Politics tab. Of a web site. Matt in Two Best Friends Play gets distracted by the coloring book part of Silent Hill: Shattered Memorieswhich annoys his friend Pat to no end.

Katie Tiedrich of Awkward Zombie has this problem. Or you could end up like me. In the Yogscast Minecraft Series Simon Lane and Lewis Brindley are regularly distracted by shiny things to the point of lampshading it. Pretty much every interactive Google Doodle counts. From those that hook you up for hours trying to play a song in them Les Paul's guitar, Moog's synthsizerto fun mini-games like daily ones of the London Olympics.

Typing in " Atari Breakout " in a Google Image Search will result in that very game becoming playable. You might forget why you were searching for a picture in the first place. Pretty much anybody who goes on vacation in Vegas, really although that's sort of the point. If you do decide to play the slots which you shouldn't — they don't provide enough of a returnthen at least play the ones nearest the doors; they pay out in lower amounts, but they also pay out more oftento 'hook' people on the way out and get them to turn around.

TV Tropes operates on this basis. How many times have you clicked into a link to another page and forget the page you were reading before? Mitigated somewhat by the "open in new tab" option on the right-click menu Or you realize that your tab bar is getting cluttered and use the equally-handy "Close Other Tabs" option. Of course, most people simply use the mouse wheel button, saving a lot of time doing both things Admit it, you've played video games instead of doing your homework.

Sidetracked By The Golden SaucerSidetracked By The SidequestSidetracked By The MinigamesDistracted By The Minigame. TVTROPES About TVTropes The Goals of TVTropes The Troping Code TVTropes Customs Tropes of Legend. Community Ask The Tropers Trope Launch Pad Trope Finder You Know That Show Live Blogs Reviews Forum. Tropes HQ About Us Contact Us Advertising:

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